The Business Model
As technology advances and revolutionary markets open, new opportunities for earning money online increases. Consequently, more and more people enter the digital world.
Crypto gamers, in particular, join the industry to improve their financial status in real life and in virtual realities. A “metaverse” is a new virtual world.
The business model of Exitializ derives from the concepts of “making money online.” Based from the model, Exitializ derives real-world value from the pillars of metaverse economics; it promotes earning and passive income through crypto gaming.
Business Thesis
The main revenue of this decentralized autonomous organization stems from operations that leverage Exitializ’s non-fungible assets, either indirectly or directly. With a rental program, members can use the NFT assets. They can exchange a percentage of their accumulated in-game rewards for a specific number of the Exitial token.
When it comes to virtual assets, including properties in The Sandbox, revenue can be generated through third parties or non-guild members, who are stimulating the economy of the game.
The ownership of the digital assets and NFT currencies benefits from the positive changes in the virtual economy. On open markets, the value of the native NFT reflects in-game economic value.
All of the activities within the platform have value. The activities are recorded and save in Exitializ’s diluted market cap.
Selection Criteria
The business thesis will only be eligible for selection by the DAO if it features the following elements of play-to-earn games.
An acquirable land-based economy
A digital economy with a native NFT
Play-to-earn features where users can earn NFTs or cryptocurrencies
At the launch, the guild and its treasury will concentrate on the following blockchain-based games. These well-rooted play-to-earn games have shown great growth potential in the past 3 years.
As of Q3 2021, Axie Infinity, alone, has an estimated trading volume of $2.4 billion every 24 hours. Every game listed below has a huge user base and strong community support.
The Sandbox by TSB
Axie Infinity by Sky Mavis
League of Kingdoms by Nplus
As the industry and virtual realities, as well as the digital economies associated with them, evolve, Exitializ will continue to expand and adapt to the ever-changing environment of DeFi space.
Value Proposition
Exitializ offers everything that every gamer scholar needs, and it also provides the userbase necessary for capital to grow, in an exponential phase. Both investors and gamers can benefit from the guild and its network and platform, through efficient training, payment, and communication methods and by providing the right environment for crypto gaming enthusiasts.
In the digital world, validity is everything. Games and virtual realities are becoming hosts of legit economic activities, much like NASDAQ and other stock exchanges. Accelerated through blockchain technology, Exitializ can bolster its cybersecurity and focus on the following:
Acquire new users, players, ambassadors, game masters (GMs), and community managers
Provide incentives to participants through reward programs, such as tournaments and guild events
Develop innovative and user-friendly guild features
Expand its core activities of yield and rentals through the incorporation of new technology
Invest in virtual gaming assets
Value Creation
Exitializ aims to become a decentralized autonomous organization. Hence, its players and investors own it. The play-to-earn model within the leisure economy, which emerged due to the shift in the consumption pattern of internet users, rewards users for playing games. This, in turn, enables yield farming that paves the way for the following forms of value creation:
Yields from assets which will be acquired by the treasury
Yields from active plays of the organization’s virtual assets
Interests from trading fees
Percent of APY tokens generated from yield farming activities
Cash, asset, and digital currency rewards from esports
Tokens generated from boss raids and quest completions
Rewards generated from sponsorships, subscription fees, and merchandise sales
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